World's First Analog Cohesion Engine
The dimensional tone and cohesion of vintage analog signal paths: the subtle character a transformer-coupled console imparts as audio passes through it. It makes a clean, sterile digital signal feel glued, deep and three-dimensional. No EQ. No distortion. Pure analog color, from our Analog Cohesion Engine.
VINAIanalog is our own invention. There is nothing like it out there. It conjures a genuine analog dimensionality you simply can’t get any other way: switch it on and a clean, sterile digital signal breathes, glues and turns three-dimensional; switch it off and that magic is gone. This is the kind of analog character no other plugin can give you, and it is impossible to obtain without it.

In-the-box signals are flawless and flat. That's exactly the problem. analog models the multi-stage character that vintage analog paths add as sound moves through them, the subtle dimensionality that makes elements sit together instead of stacking on top of each other. The result is depth, glue and a three-dimensional sense of space, with the source left completely intact.
The character doesn't have to sit across the whole signal. RANGE LOW and RANGE HIGH focus the band where the color lives: pin it to the low edge for weight and body, or open it up top for air and sheen. Tuck the effect under a vocal, glue the midrange of a group, or let it breathe across a full mix.
INTENSITY steps through five named tiers of analog density: LOW, MID, HIGH, EXTREME and UNREAL. From the faintest warmth that just takes the digital edge off, to a thick, present, unmistakably analog tone. Every step is internally crossfaded, so you can ride the dial live without a single click. And because the engine is unity-gain with no EQ and no distortion, louder never gets mistaken for better. What you hear is pure color.
MODE sits right next to BYPASS and changes how the engine lays its character over the band. MODE A is the one you already know: the color spreads across the whole window you set with RANGE LOW and RANGE HIGH. MODE B gathers it instead, packing the character tight and low around RANGE LOW for something denser and more focused. Same engine underneath, same unity gain, and the switch is click-free either way.
Think of these as feelings rather than modes: starting points that pair an Intensity tier with a Range focus. Dial in the vibe, then trim to taste with Mix.
A whisper of top-end air. Gentle Intensity, focused high: the finishing touch that opens up a bus.
Mid-focused cohesion for groups and stems. Elements lock together and stop fighting for the same space.
Rich, dimensional color across a full mix. Higher Intensity, broad range. The digital edge gone, body and space in its place.
| Type | World's First Analog Cohesion Engine |
| Character | Modeled vintage transformer-coupled signal-path cohesion & depth |
| Intensity | 5 tiers: LOW · MID · HIGH · EXTREME · UNREAL · click-free (internal crossfade) |
| Mode | A · B, two voicings of the engine · click-free |
| Range | Range Low 1 Hz–22 kHz · Range High 1 Hz–22 kHz (the high edge stays at least 50 Hz clear of the low edge) |
| Mix | 0–100% blend, smoothed |
| Gain | Unity: no EQ, no distortion |
| Display | IN / OUT phosphor waveform · graticule |
| Latency | 16 samples · 0.33 ms @ 48 kHz at default · PDC-compensated (scales with Intensity, 64 samples max) |
| Formats | VST3 · AU |
| Systems | macOS 11+ (Universal) · Windows 10+ · 64-bit |
| Version | 1.1.2 |

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