VINAIxds — Manual

Four-band parallel multiband distortion. Split any signal into four bands and drive each through its own character — powered by the Spectral Saturation Core, with a real-time analyzer overlaying every harmonic you add. v1.0.1 · VST3 · AU.

01Overview

VINAIxds splits the incoming signal into four frequency bands with Linkwitz-Riley crossovers, then drives each band through its own distortion character — in parallel, so the clean and distorted energy sit together. A 2048-point real-time analyzer overlays input and output so you can see the harmonics you create, with the three crossover handles living right on the graph.

Each band carries the same five characters — Tube, Tape, Diode, Fold and LDX — and can be switched between Analog and Digital voicing. Distort the low end into a wall while keeping the highs glassy and clean.

02The interface

VINAIxds interface

03Knobs & buttons

Per band

Character

Selects the distortion engine for the band — Tube · Tape · Diode · Fold · LDX

Analog / Digital

The global Filter Mode — it sets how the four bands cross over and recombine, not a per-band tone. Digital keeps the crossover splits clean and surgically separated; Analog lets the band edges interact and bleed the way analog filters do, for a more connected, less clinical recombination.

Drive

Amount of distortion driven into the band, 0–10

Level

Output level of the band, ±18 dB

Dynamic

Lets the band react to the input envelope for a more dynamic, less static distortion

Proc / Mute / Solo

Bypass, mute or solo the band

Delta

Listen to only what this band adds — the harmonics you're generating

Crossovers & global

Crossover handles

Three movable splits on the analyzer — roughly 40–500 Hz, 180 Hz–3.2 kHz and 1–12 kHz

Input / Output

Gain into and out of the plugin, ±24 dB each

Mix

Global dry/wet for parallel blending of the whole effect

Low Cut

High-pass before the distortion to keep the sub clean

Safe Clip

Final safety clipper to stop the output overshooting

Oversample

1× / 2× / 4× / 8× / 16× / 32× — higher kills aliasing from heavy drive (default 4×); 32× is export-only, live caps at 16×

04The five characters

M01

TUBE

Warm, even-harmonic glow with gentle asymmetry. The classic, refined.

M02

TAPE

Soft saturation, tamed transients and a rounded top end. Glue.

M03

DIODE

Asymmetric clipper edge — odd-harmonic bite that cuts through a dense mix.

M04

FOLD

Wavefolding chaos — metallic, gated, gloriously broken. For when subtle is wrong.

M05

LDX

VINAI's own, uniquely engineered distortion — aggressive, transient-aware grit found in no other plugin.

05Under the hood

Signal flow

Input gain → Low Cut high-pass → polyphase-FIR oversampler → a four-way Linkwitz-Riley crossover bank → four parallel waveshaping bands → phase-aligned recombination → decimation back to base rate → global Mix → Safe Clip → DC blocker → output. The two FFT taps — one before the band split, one after recombination — feed the analyzer overlay; they sit off the audio path and never colour the signal.

06Measured

Measured in-house (headless host + numpy/scipy), 48 kHz.

Latency4 samples · 0.08 ms @ 48 kHz at default 4× (scales with oversampling)
Magnitude flatness±0.01 dB, 20 Hz–20 kHz (neutral path)
BypassBit-exact — nulls to the measurement floor
Anti-aliasing−39 dBc (1×) · −59 dBc (2×) · −82 dBc (4×) · −103 dBc (8×) — 2.3 kHz tone, hard drive
Channel separationNo measurable crosstalk — L/R fully independent
Self-noiseNone — digital silence in, digital silence out
Sample rate tested48 kHz
BenchmarkANTI-ALIASING · 48 kHz
−90 dBc reftypicalmore aliasingcleaner →
−103 dBc

Reference-grade at 8×

Pushed to full drive, xds holds aliasing at −103 dBc with 8× oversampling — past the −90 dBc line and far below a typical plugin. Clean saturation, no digital fizz.

grey = typical plugin · representative

07Specifications

TypeParallel multiband distortion (Spectral Saturation Core)
Bands4 — Low / Low-Mid / High-Mid / High
CrossoverLinkwitz-Riley, 3 movable handles
Characters5 per band — Tube · Tape · Diode · Fold · LDX
Filter ModeAnalog / Digital — global; sets how the bands cross over & clean into each other
Analysis2048-point real-time FFT, input + output overlay
Oversampling1× / 2× / 4× / 8× / 16× / 32× polyphase-FIR (default 4×) — 32× export-only, live caps at 16×
Latency4 samples · 0.08 ms @ 48 kHz at default 4×, PDC-compensated (scales with oversampling)
FormatsVST3 · AU
SystemsmacOS 11+ (Universal) · Windows 10+ · 64-bit
Version1.0.1
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